I've picked up an interesting trait when working on my Halloween props. Each of them (that are vaguely humanoid at least) has to be named. I'm not sure why I do it.
I know the origin of my first named prop: Ded-Bob. Ded-Bob was a puppet that was controlled from behind using a harness and rods for the arm. The name comes from a show Mary and I saw years back at the Michigan Renaissance Festival, in Holly MI. That Ded-Bob was a smart-mouthed puppet. The name must have stuck in my memory and popped out when I started working on my project. Since I needed an easy "title" for the project, I applied it, and there we go.
The next prop to be named with my FCG. FCG is a "Flying Crank Ghost", basically a figure being animated by an overhead crank pulling on ropes that are attached to the arms and head of the figure. I used barber's mannequin head I'd gotten from the local Barber school (they gave me a whole trash bag full of them) that was female. My wife had a friend named Sarah at the time and I started using that name in regards to the FCG before I realized the possible connection...
Since that time, they've been joined by Ded-Fred, Witch Hazel, Eddie, Bert, Ernie, Billy, Phil, Charlotte, Homer, Little Jimmy, Bucky, Moe, Larry, Curly, et al. I think naming them tends to make me think of them as individual works, not not just "the FCG" or "paper mache pumpkin #4". I don't really start a project anymore without thinking of a good name.
At this point, I'm working on a couple of "Weeping Angel" statues, one passively weeping, the other lungeing. I think they will be Angelica and Lilith...
Still More Elf Sketching -
2 days ago